Post Greyhawk Wars: 585 CY
Currently overseen by a former bandit, Erbin Sharag and a motley band of former robbers and ruffians. He has clamped down on what remains of the sacked town (original population 6500) fairly hard, made repairs to the inner walls and raised a small force for defense. He has been successful in controlling the immediate countryside, protecting the peasantry from wandering bandits either by eliminating or making pacts with them.
Land grants and many of the former gentry’s estates were exchanged for pledges of fealty to Erbin. This succeeded in calming the local area and gaining a political base for the self appointed Lord Sharag. Land and estates were granted to human, demihuman and humanoid depending on their power and needs (obviously giving a richly appointed estate to an orc tribe is not very smart). Since little formal structure of the town remains, Badwall remains quite chaotic; humanoids walk freely through the streets.